Quest for glory trial




















There are plenty of enemies roaming the desert, of course, although not nearly as many as the first game. The combat has changed to an isometric viewpoint, similar to what was used in the Quest for Glory I remake. However, there are many more combat options. While the rest of the games only give you two attack options — slash and thrust — there are numerous types of high, mid and low level attacks, in addition to parrying and dodging maneuvers. All of this is controlled by the numeric keypad.

Just make sure to turn Num Lock off! The biggest change from the previous game is that all of the events run on a very tight schedule. There are more clever bits of humor too, including a cinematic sequence that begins with a homage to Lawrence of Arabia , which switches to an intermission complete with popcorn and soda graphics as you come under attack.

The ensuing battle takes place off screen, and you somehow end up victorious over a pile of fallen bodies. Quite tragic is the story of Julanar, a woman who defied societal norms to become a healer. After being kidnapped by bandits, she escaped into the desert but found herself in a perilous situation.

Pick the lock and sneak inside. Take the Tea Service from a nearby shelf. Oil the hinges of the wardrobe on the back wall, open it and search it to find an Emerald Bowl. Move the rug from the center of the room to reveal a trapdoor.

Open the trapdoor. Once the man has gone open the rug and pick the lock on the chest. Take the Money. Someone else is coming so roll back the rug and hide in the wardrobe.

Roll back the rug and leave the house. There are no special events planned for today. At night pick the lock on the door and enter. Close the door behind you. Either move the anvil if you have a high enough strength or use Oil on the anvil first and then move it. Open the trapdoor and pick the lock on the strongbox. Take the Money and leave. Magic User: While walking around the streets you can Cast Detect.

Once you find the alley that the arrows points you towards Cast Detect to reveal the door and then Cast Open on the door. Make sure you have lots of magic points available and all the spells from the magic shop. When you enter the main hallway the Wizards will ask you for your name, what you seek Magic , and ask you to choose a sponsor. Simply Cast Detect to find out which bell is magical, Fetch to move the bell onto the stand and then Trigger to ring the bell.

Here are the spells you need to cast for each element. Air: Cast Fetch on the staff and the Levitate. Hover over the staff until it passes by underneath. Earth: Cast Trigger on the rock wall to turn it into an elemental. Cast Calm on the elemental and walk over it. When it wakes up and smashes the ground Cast Calm once more.

Water: Cast Flame Dart on the wall of ice. Cast Force Bolt on the crack in the ice and finally Cast Open to split it open completely. Fire: Cast Open on the door. Cast Calm on the Fire. Cast Fetch on the door to close it and then Cast Force Bolt on the upper half of the door to knock it over so you can walk over it.

This ends the main part of the test. Erasmus is pleased with you when you pass and gives you the Reversal Spell. When you step outside only Ali Chica will be there with his burned shop.

Go to the Fountain Plaza and buy a Lamp from Tashtari. Enter the Apothecary and buy Incense from Harik. Use Incense and lure the fire elemental into the street to the north. The game will tell you once you have gone far enough. The Fire Elemental will be reduced in size and hop into the lamp. You now have a Magic Lamp. He has four verses. Leave and come back. Omar will have left his Purse behind. Pick it up so you can give it back to him later, or keep it for the extra Dinar.

Both will give the dirt to you for free. Thief: Return at night, use the Magic Rope near the door and climb up to take the Bellows. Fighter: Walk into the Air Elemental. Drop dirt onto the elemental. Thief: Use the Magic Rope and climb up.

Once the Air Elemental is under you drop dirt. Climb down and use the bellows. Fighter: Look at the rocks. Move the rock and take the Feather.

Thief: Use the Magic Rope near to the nest. He's found somewhere in the streets north of the Plaza of the Fountain , and must be defeated by Day Quest for Glory Omnipedia Explore. Wiki Content. Explore Wikis Community Central.

Register Don't have an account? Edit source History Talk 0. Spoiler warning: Plot or ending details follow. Cancel Save. One of them is the name of the Sultan, Harun al-Rashid. Signor Ferrari and Ugarte , characters portrayed by Sydney Greenstreet and Peter Lorre in the movie Casablanca appear in Raseir, as does the Maltese Falcon from the movie of the same name which featured Greenstreet and Lorre in other memorable roles.

Caricatures of the Marx Brothers also play important roles. At one point, the hero gives a spare outfit to a woman named Zayishah , who changes into it behind a veil. This sequence has a rare easter egg : a character wearing the otherwise useless X-Ray Specs will see through the veil as she undresses, albeit at the cost of the hidden Honor stat. Nudity of any kind is almost unheard of in Sierra adventures outside the Leisure Suit Larry series, but the low-resolution, color graphics show no more detail than a mass of flesh-colored pixels.

There are several references to other games or movies in magician Keapon Laffin's shop: a princess Rosella doll, a Cookie Monster doll, and an antwerp doll, among other things. The manual is illustrated by Marvel Comics artist Ernie Chan. This is the second Quest for Glory game to have some mild swearing which was unusual in the Sierra game. The word "Damn" is used by the Persian Golfer who also uses swearing symbols while he is cursing. Also the Map Seller in the market uses the word "Ass" as he is advertising maps although this is almost certainly the term for a donkey.

Many releases of this game has an import bug in which a character thief, or magic user from QFG1VGA will import into the game as a 'fighter'. There is an official patch to fix this bug.



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